Member of the Cutpurses of the Thieves' Guild
Occupation: General thievery, random mischief, part-time philanthropy and purveyor of Shiny Things
Nationality: Uberwaldean, though Genuan by census
Citizenship: Agatean
Gender: Female
Sythyr is of above-average height but you couldn't really call her tall, kind of scruffy but not messy or dirty, and solid though definitely neither muscular nor chunky. About the only definite thing that could be said about her is that she moves with the casual definite action of someone who's been through the motions countless times before.
She can nearly always be found wearing at least one piece of obviously unique clothing and all of it is well-tailored, though she doesn't let that stop her from getting into some good honest trouble while wearing it. Her eyes nearly always hidden behind a pair of dark shades, she lets her tell-tale mischevious grin do the talking instead.
Oh, and she's got her brown hair dyed rust-red in patches, and it's all swept up in a huge tangle of decorated dreadlocks.
Only one of a number of Uberwaldean families weary of the constant supernatural fear and horror, Sythyr's parents decided to emigrate to Genua while her mother was pregnant with her. The journey was a long and arduous one undertaken on foot, and her mother gave birth en route. While the family eventually did make it to Genua, her mother fell ill along the way. She never recovered, and died a few short months later.
Sythyr's father, who had opened a small craft and woodworking shop, tried his best to raise her right and teach her such essentials as reading and writing, arithmatic and bartering, handy skills and knowing the value of common goods. The girl took to it all like nobody's business. As she grew, however, she also grew as a painful reminder of his departed love, leaving their relationship strained. The young girl spent much of her time wandering the neighbourhood, investigating local shops and generally checking out, well, other people's things.
After her father was found dead in his workshop of a failed heart and with nothing to keep her in the Diamond City she drifted from town to town, eventually reaching Morpork. Mugged within the hour and excited by the very idea of legally taking other people's, well, things, she joined Ankh-Morpork's Guild of Thieves and added some more sinister skills to her repetoire.
While barely out of her teens she met and fell in love with an audacious mugger named Slyk, though as a testament to her stubborn self-reliance she kept seperate her name, her home and her stash. As both aged they lost passion and drifted apart, but still remain faithful to each other and fast friends.
Though a bit of a loud and naive figure and sometimes inadvertant trouble-maker in her earlier days in the Guild, Sythyr has since mellowed out and moved on, drifting from her guild much in the same way she drifted from her mate. These days, she can most often be found up to simply nothing.
Not having the chance to really hear many stories of her history, Sythyr assumes that like her parents and grandparents before her, most of her ancestors were simple and unglorious traditional peasant-types. She's probably right.
Sythyr is by far not a strict roleplayer. While her player has a full background mapped out for her, mostly keeps in-room communication in-character and really enjoys both short and extended roleplay scenarios with both strangers and friends, the player also has far too much fun engaging in general horseplay on the (Thieves) channel and spends too much time discussing game mechanics to really make the effort to be a strict roleplayer viable. As such, the disinction between her player's and her character's feelings toward your player and/or character can often also be quite blurred.