The Assassins' Guild Charter


All students and graduates of this guild are expected to follow both the letter and the spirit of the rules outlined below. Members of this guild are reminded that we are both a place of business and one of the finest teaching establishments on the Disc.

Definitions

Policies

Rules

  1. Contract Details:
    1. Clients may not be intentionally informed of the fact they are currently contracted.
    2. Any individual not able to view our contract listings may not be informed of any details relating to a contract.
  2. Arrangements:
    1. You are never to arrange any details of a contract.
    2. This includes, but is not limited to: time, location or preferential treatment.
    3. Arrangements with a patron to return some, or all of the contract fee after the client has been inhumed are also forbidden.
    4. Any attempts to arrange a contract should be reported to Guild administration, who will then advise you.
  3. Interaction With Fellow Members:
    1. Do not interfere with another Assassin's operations against their will. This includes killing or stealing from guild members whether living or dead.
    2. Inhuming and defending yourself from an aggressive attack are exemptions to point 3a above.
  4. Guild Premises:
    1. Unprovoked attacks on anyone on guild property will be punished. However, guild property is not intended to be a sanctuary from attack.
    2. Poison labs are for the use of members and the invited guests of the guild only. All other persons should consider these areas off-limits.
    3. Poisons or explosives produced by a member of the guild, or produced in our laboratories or our shops are not to be sold to, traded with, or otherwise given to anyone not a member of this guild.
    4. Currently invited guests are: All Mano Rossa, all Hashishim and all Ninja, unless individual permission has been withdrawn.

Professor Grissom.
UC 2022